Which interrupts are used for hard disk controllers




















You can make this correction one of several ways, including changing jumpers or micro-switch positions on the device, making changes in the software setup for the device, or making changes in the device manager. This is document ailq in the Knowledge Base. Last modified on Skip to: content search login.

Knowledge Base Toggle local menu Menus About the team. Which of the following IRQs is used for floppy disk drive? Which IRQ is typically assigned to the math coprocessor? What device has the IRQ with the highest priority? What are the 4 types of system resources?

How do you fix IRQ? How do I change the IRQ on my device? How do you check IRQ conflicts? A hardware interrupt is an electronic alerting signal sent to the processor from an external device, like a disk controller or an external peripheral.

For example, when we press a key on the keyboard or move the mouse, they trigger hardware interrupts which cause the processor to read the keystroke or mouse position.

A software interrupt is caused either by an exceptional condition or a special instruction in the instruction set which causes an interrupt when it is executed by the processor.

For example, if the processor's arithmetic logic unit runs a command to divide a number by zero, to cause a divide-by-zero exception, thus causing the computer to abandon the calculation or display an error message.

Software interrupt instructions work similar to subroutine calls. The state of continuous monitoring is known as polling. The microcontroller keeps checking the status of other devices; and while doing so, it does no other operation and consumes all its processing time for monitoring. This problem can be addressed by using interrupts. In the interrupt method, the controller responds only when an interruption occurs.

Thus, the controller is not required to regularly monitor the status flags, signals etc. For every interrupt, there must be an interrupt service routine ISR , or interrupt handler. When an interrupt occurs, the microcontroller runs the interrupt service routine. For every interrupt, there is a fixed location in memory that holds the address of its interrupt service routine, ISR.

When the reset pin is activated, the jumps to the address location This is power-up reset. Two interrupts are set aside for the timers: one for timer 0 and one for timer 1.

Memory locations are BH and BH respectively in the interrupt vector table. If a GPIO pin is configured as an input, it can also be armed to invoke an interrupt on falling edges, rising edges or both falling and rising edges. Using interrupts allows the software to respond quickly to changes in the external environment. Learning Objectives:. Video Introduction to Interrupts. An interrupt is the automatic transfer of software execution in response to a hardware event that is asynchronous with the current software execution.

This hardware event is called a trigger. When the hardware needs service, signified by a busy to ready state transition, it will request an interrupt by setting its trigger flag. A thread is defined as the path of action of software as it executes. The execution of the interrupt service routine is called a background thread. This thread is created by the hardware interrupt request and is killed when the interrupt service routine returns from interrupt e.

A new thread is created for each interrupt request. It is important to consider each individual request as a separate thread because local variables and registers used in the interrupt service routine are unique and separate from one interrupt event to the next interrupt.

In a multi-threaded system, we consider the threads as cooperating to perform an overall task. Consequently we will develop ways for the threads to communicate e.

Most embedded systems have a single common overall goal. On the other hand, general-purpose computers can have multiple unrelated functions to perform. A process is also defined as the action of software as it executes.

Processes do not necessarily cooperate towards a common shared goal. Interrupt Basics. Interrupt Processing - The Context Switch. There are no standard definitions for the terms mask, enable, and arm in the professional, Computer Science, or Computer Engineering communities.

Nevertheless, in this class we will adhere to the following specific meanings. To arm a device means to allow the hardware trigger to interrupt. Conversely, to disarm a device means to shut off or disconnect the hardware trigger from the interrupts. Each potential interrupting trigger has a separate arm bit.

One arms a trigger if one is interested in interrupts from this source. Conversely, one disarms a trigger if one is not interested in interrupts from this source. To enable means to allow interrupts at this time. Conversely, to disable means to postpone interrupts until a later time. We disable interrupts if it is currently not convenient to accept interrupts. In C, we enable and disable interrupts by calling the functions EnableInterrupts and DisableInterrupts respectively.

The software has dynamic control over some aspects of the interrupt request sequence. First, each potential interrupt trigger has a separate arm bit that the software can activate or deactivate. The software will set the arm bits for those devices from which it wishes to accept interrupts, and will deactivate the arm bits within those devices from which interrupts are not to be allowed.

In other words it uses the arm bits to individually select which devices will and which devices will not request interrupts. The third aspect that the software controls is the interrupt enable bit.

If this bit is 1 most interrupts and exceptions are not allowed, which we will define as disabled. If the bit is 0, then interrupts are allowed, which we will define as enabled. The fourth aspect is priority. For example if the software sets the BASEPRI to 3, then requests with level 0, 1, and 2 can interrupt, while requests at levels 3 and higher will be postponed. The software can also specify the priority level of each interrupt request.

The fifth aspect is the external hardware trigger. Five conditions must be true for an interrupt to be generated:. For an interrupt to occur, these five conditions must be simultaneously true but can occur in any order.

An interrupt causes the following sequence of five events. First, the current instruction is finished. If the floating point unit on the TM4C is active, an additional 18 words will be pushed on the stack representing the floating point state, making a total of 26 words. Fourth, the IPSR is set to the interrupt number being processed. These five steps, called a context switch , occur automatically in hardware as the context is switched from a foreground thread to a background thread.

Next, the software executes the ISR. Rather the request is held pending , postponed until a later time, when the system deems it convenient to handle the requests. In other words, once the trigger flag is set, under most cases it remains set until the software clears it.

The five necessary events device arm, NVIC enable, global enable, level, and trigger can occur in any order. For example, the software can set the I bit to prevent interrupts, run some code that needs to run to completion, and then clear the I bit. Clearing a trigger flag is called acknowledgement , which occurs only by specific software action.

Each trigger flag has a specific action software must perform to clear that flag. The SysTick periodic interrupt will be the only example of an automatic acknowledgement. For SysTick, the periodic timer requests an interrupt, but the trigger flag will be automatically cleared when the ISR runs. For all the other trigger flags, the ISR must explicitly execute code that clears the flag.

The interrupt service routine ISR is the software module that is executed when the hardware requests an interrupt. There may be one large ISR that handles all requests polled interrupts , or many small ISRs specific for each potential source of interrupt vectored interrupts.

The design of the interrupt service routine requires careful consideration of many factors. Except for the SysTick interrupt, the ISR software must explicitly clear the trigger flag that caused the interrupt acknowledge. Because LR contains a special value e. The software in this class will exclusively use the MSP. It is imperative that the ISR software balance the stack before exiting. Execution of the previous thread will then continue with the exact stack and register values that existed before the interrupt.

Although interrupt handlers can create and use local variables, parameter passing between threads must be implemented using shared global memory variables. A private global variable can be used if an interrupt thread wishes to pass information to itself, e. The execution of the main program is called the foreground thread, and the executions of the various interrupt service routines are called background threads. An axiom with interrupt synchronization is that the ISR should execute as fast as possible.

The interrupt should occur when it is time to perform a needed function, and the interrupt service routine should perform that function, and return right away. Placing backward branches busy-wait loops, iterations in the interrupt software should be avoided if possible.

The percentage of time spent executing interrupt software should be small when compared to the time between interrupt triggers. Performance measures: latency and bandwidth. For an input device, the interface latency of an interrupt-driven input device is the time between when new input is available, and the time when the software reads the input data.

For example, if we request that a certain sector be read from a disk, then the device latency is the time it take to find the correct track and spin the disk seek so the proper sector is positioned under the read head. For an output device, the interface latency of an interrupt-driven output device is the time between when the output device is idle, and the time when the software writes new data. A real-time system is one that can guarantee a worst case interface latency.

Many factors should be considered when deciding the most appropriate mechanism to synchronize hardware and software. One should not always use busy wait because one is too lazy to implement the complexities of interrupts.

On the other hand, one should not always use interrupts because they are fun and exciting. Interrupts allow for quick response times to important events. In particular, using interrupts is one mechanism to design real-time systems, where the interface latency must be short and bounded.

Bounded means it is always less than a specified value. Short means the specified value is acceptable to our consumers. Interrupts can also be used for infrequent but critical events like power failure, memory faults, and machine errors. Periodic interrupts will be useful for real-time clocks, data acquisition systems, and control systems. For extremely high bandwidth and low latency interfaces, direct memory access DMA should be used.

An atomic operation is a sequence that once started will always finish, and cannot be interrupted. In this way, interrupts will not be able to break apart the sequence.

Checkpoint As you develop experience using interrupts, you will come to notice a few common aspects that most computers share.

The following paragraphs outline three essential mechanisms that are needed to utilize interrupts. Although every computer that uses interrupts includes all three mechanisms, how the mechanisms operate will vary from one computer to another. All interrupting systems must have the ability for the hardware to request action from computer.

In general, the interrupt requests can be generated using a separate connection to the processor for each device. The TM4C microcontrollers use separate connections to request interrupts.

All interrupting systems must have the ability for the computer to determine the source. A vectored interrupt system employs separate connections for each device so that the computer can give automatic resolution. You can recognize a vectored system because each device has a separate interrupt vector address. With a polled interrupt system, the interrupt software must poll each device, looking for the device that requested the interrupt. Most interrupts on the TM4C microcontrollers are vectored, but there are some triggers that share the same vector.

For these interrupts the ISR must poll to see which trigger caused the interrupt.



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